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Unity3D working proficiency
Knowledge of C# scripting, object-oriented design, design patterns, very good Math
Good understanding of Unity including Unity GUI, asset bundles, materials/shaders, scene management
Understanding of cross-platform and gaming design principles
English is not a requirement. Noi vorbim romaneste. But its a nice to have.
Work Experience in Agile development
Gamer or passionate about games and new concepts
Experience with physics and animation systems, import/export from external software
Knowledge in HTML5 / PHP and also Game backend architecture
Understanding of the concepts of a full development team pipeline.
Role Description: You will create new games for PC platforms.
We expect that you will write clean and maintainable/optimized and commented code that performs well.
We expect that you know how to search for a solution or to ask for help from the team when reaching a problem while coding.
We expect that you understand the concept of a Ticket/Issue/Task being assigned to you and the concept of a road map with deadlines for a complete gamedev team.
The Unity developer works in a full development team to design and develop optimized code using C# .net in the Unity Game Engine.
The Unity developer will assist other team members on the technical requirements for a game when needed.
Your responsibilities: Implement, debug and refine core gameplay features and systems. Implement the art and sound assets into the game based on the pre-planned Project Tasks and Game Concept & Design.
Collaborate effectively with a small team consisting of 2D artists, 3D modelers and animators, Game Designers, Sound Designers, other Programmers and Game Producer.
Exhibit strong grasp of Unity development for cross-platform deployment (iOS, Android, browser)--including UI, sound, physics, and graphics