3D Game Programmer (DirectX - OpenGL) |
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| Compania: UBISOFT S.R.L. |
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| Expirat la: 23.10.2005 |
| Actualizat la: 23.10.2005 |
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| Compania: |
UBISOFT S.R.L. |
| Departament: |
IT, IT Software |
| Orasul: |
Bucuresti
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| Tip Job: |
Full time |
| Posturi disponibile: |
1 |
| Status: |
Inactiv |
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| Nivel cariera: |
Student,Entry-Level/Primii 3 Ani Exp,Mid-Level/Peste 3 Ani Exp |
| Limbi Straine: |
engleza, |
| Oferta: |
nespecificat |
| Permis conducere: |
nespecificat |
| Data introducerii: |
22.09.2005 |
| Data limita: |
23.10.2005 |
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CANDIDATUL IDEAL:
*Development of new features, maintenance and optimization of the existing 3D game engine and associated tools. |
RESPONSABILITATI / BENEFICII:
*Excellent C/C++ programming, Visual Studio 6.0/.NET
*Experience in game programming
*Direct3D experience
*Very good knowledge of OO programming and algorithms
*English skills |
DESCRIEREA COMPANIEI:
Ubisoft is one of the leading publishers of game software worldwide.
The industry definition of publisher includes three core activities: development (i.e. the creation of game software), publishing (i.e. the acquisition of rights to games and of external licenses as well as product marketing) and distribution (i.e. the physical delivery of the final product to all types of retailers).
Since it was founded in 1986, Ubisoft has gradually and successfully integrated these three core activities. The company now has development teams of exceptional quality, acknowledged expertise in marketing and global distribution channels.
The Ubisoft's employees work toward a common goal: the creation of high-quality games for a growing and increasingly demanding audience of gamers. |
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