Finance/Cost Controller |
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| Compania: SC UBISOFT SRL |
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| Expirat la: 27.08.2006 |
| Actualizat la: 20.08.2006 |
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| Compania: |
SC UBISOFT SRL |
| Departament: |
Financiar, Contabilitate, Banci, Finante, Contabilitate |
| Orasul: |
Bucuresti
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| Tip Job: |
Full time |
| Posturi disponibile: |
1 |
| Status: |
Inactiv |
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| Nivel cariera: |
Entry-Level/Primii 3 Ani Exp,Mid-Level/Peste 3 Ani Exp,Manager/Executive Position |
| Limbi Straine: |
engleza, franceza, |
| Oferta: |
nespecificat |
| Permis conducere: |
nespecificat |
| Data introducerii: |
27.07.2006 |
| Data limita: |
27.08.2006 |
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| CANDIDATUL IDEAL:
- Economic studies graduate;
- Proactive attitude, able to work under pressure;
- Problem solving, organizational and analytical skills;
- Strong IT knowledge, especially MS Office;
- Willing to learn;
- Fluency in French or English; both would be an advantage.
| RESPONSABILITATI / BENEFICII:
- Preparing the company annual budget and quarterly revisions;
- Preparing and update the project budgets;
- Analyzing the deviations of actual performances versus budget;
- Preparing and follow-up the budget for the investments;
- Preparing the Monthly Reporting for Head Office;
- Ad hoc financial forecasting;
- External clients invoicing;
- Cash flow forecasting;
- Cooperating with other departments in order to be connected to the business development;
- Supervising the correct usage of the costs centers;
- Making recommendations and controlling the policies regarding accounting and cost control reports;
- Preparing different reports as needed (on demand);
| DESCRIEREA COMPANIEI:
Ubisoft is one of the leading publishers of game software worldwide.
The industry definition of publisher includes three core activities: development (i.e. the creation of game software), publishing (i.e. the acquisition of rights to games and of external licenses as well as product marketing) and distribution (i.e. the physical delivery of the final product to all types of retailers).
Since it was founded in 1986, Ubisoft has gradually and successfully integrated these three core activities. The company now has development teams of exceptional quality, acknowledged expertise in marketing and global distribution channels, with offices in 22 different countries.
Around 2.000 employees all work toward a common goal: the creation of high-quality games for a growing and increasingly demanding audience of gamers.
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